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05. Nov. 2026
Counter-Strike 2 Update
\Bomb defusal in Retakes mode will now instantly finish when there is sufficient time remaining in the round and no active utility remains to prevent the defuse.Reduced freeze time and round restart delay in Retakes mode.Pinging pet chickens during freeze time will request a trick from them.Pet chicken names are no longer displayed when customized item text game option is set to hidden.\Instance.Precache now accepts entities to precacheAdded new top level export EntitiesAdded Entities.SpawnAdded
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Counter-Strike 2 Update
\Added an option to switch Silent Reload Mode between Hold and Toggle. With toggle enabled, once the silent reload starts you can let go of the reload button. To cancel a silent reload and go back to a fast reload, you can tap the reload button again.Fixed various cases where the first sound of a reload was audible irrespective if a user requested a silent reload or not.\Fixed a bug where liquid could render as black on AMD video cardsFixed some sound and UI bugs when rewinding during demo playb

Counter-Strike 2 Update
Added Instance. PrecacheReturns a CSPrecache objectAdded CSPrecache. IsServerLoading — Added CSPrecache. IsServerLoaded — Added CSPrecache. IsClientLoading — Added CSPrecache. IsClientLoaded — Added CSPrecache. IsLoadedForAll — Added CSPrecache. Release — Added CSHostage — Added CSHostage. IsBeingPickedUp — Added CSHostage. IsBeingCarried — Added CSHostage. IsRescued — Added CSHostage. GetRescuer — Added CSHostage. GetPickUpStartTime — Added CSHostage. GetPickUpFinishTime — Added CSPlayerPawn. G

Counter-Strike 2 Update
\Added Instance.PrecacheReturns a CSPrecache objectAdded CSPrecache.IsServerLoadingAdded CSPrecache.IsServerLoadedAdded CSPrecache.IsClientLoadingAdded CSPrecache.IsClientLoadedAdded CSPrecache.IsLoadedForAllAdded CSPrecache.ReleaseAdded CSHostageAdded CSHostage.IsBeingPickedUpAdded CSHostage.IsBeingCarriedAdded CSHostage.IsRescuedAdded CSHostage.GetRescuerAdded CSHostage.GetPickUpStartTimeAdded CSHostage.GetPickUpFinishTimeAdded CSPlayerPawn.GetHostageAdded Instance.OnHostagePickUpStartAdded In

Counter-Strike 2 Update
Demo/Replay viewer improvements:Added a progress bar for demo/replay downloadsCamera controls now use click-and-drag schemeFree and chase camera are usable during a paused demoFixed some minor issues when seeking to a different position in the demo file · Round backup files now require the game server startup flag "-allow_round_backup_files"Updated AUG reload animations for standing and crouch reloads to better match new reload durationAllowed radio commands now have an explicit listAdded toolss

Counter-Strike 2 Update
\Demo/Replay viewer improvements:Added a progress bar for demo/replay downloadsCamera controls now use click-and-drag schemeFree and chase camera are usable during a paused demoFixed some minor issues when seeking to a different position in the demo file\Round backup files now require the game server startup flag "-allow_round_backup_files"Updated AUG reload animations for standing and crouch reloads to better match new reload durationAllowed radio commands now have an explicit listAdded toolssk

Counter-Strike 2 Update
Added a ping icon for dropped defuse kitsReduced the time for AUG reload by half secondFixed the sound event during silent reload for Desert Eagle — Fixed a case of buzzing soundscape sounds during demo playbackClipping fixes for Rush mapsLocalization updatesStability updates

Counter-Strike 2 Update
\Added a ping icon for dropped defuse kitsReduced the time for AUG reload by half secondFixed the sound event during silent reload for Desert EagleFixed a case of buzzing soundscape sounds during demo playbackClipping fixes for Rush mapsLocalization updatesStability updates

Counter-Strike 2 Update
Pet photobook pages now have localized text art. Added play menu buttons to manage downloaded Workshop maps. Adjusted VK shader cache extension flags.

Counter-Strike 2 Update
\Pet photobook pages now have localized text art.Added play menu buttons to manage downloaded Workshop maps.Adjusted VK shader cache extension flags.

Counter-Strike 2 Update
\Agents now wear their equipped gloves during the photobooth photography sessions and in buy menuFixed grenade crosshair rendering when crosshair thickness is set to 3 pixelsFixed formatting of titles in commend and report dialogsImproved lighting in the Warehouse mapUpdated workshop convars whitelist with the new crosshair settingsStability improvements

Counter-Strike 2 Update
Agents now wear their equipped gloves during the photobooth photography sessions and in buy menuFixed grenade crosshair rendering when crosshair thickness is set to 3 pixelsFixed formatting of titles in commend and report dialogsImproved lighting in the Warehouse mapUpdated workshop convars whitelist with the new crosshair settingsStability improvements

Counter-Strike 2 Update
\Various clipping fixes in Rush maps\Fixed visualization of weapon inaccuracy + spreadAdded crosshair outline color optionAdded a new style "Static Quadrant"Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button)Allowed negative gaps for classic dynamic crosshair styleChanged the classic dynamic crosshair alpha increments to 0.01Scope dot scale and color preferences are now included in the new crosshair share codeChanged the format of the crosshair share

Counter-Strike 2 Update
Various clipping fixes in Rush maps · Fixed visualization of weapon inaccuracy + spreadAdded crosshair outline color optionAdded a new style "Static Quadrant"Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button) · Allowed negative gaps for classic dynamic crosshair styleChanged the classic dynamic crosshair alpha increments to 0.01Scope dot scale and color preferences are now included in the new crosshair share codeChanged the format of the crosshair sh

Counter-Strike 2 Update
\Fixed pixel-gaps in various Rush rooms.Clipping adjustments in T/CT Castle rooms.

Counter-Strike 2 Update
Fixed pixel-gaps in various Rush rooms. Clipping adjustments in T/CT Castle rooms.

Counter-Strike 2 Update
Various gap fixes and clipping adjustments. · Fixed some cases where loud reloads would persist while trying to stealth reload. · Added sv_clantags_enabled option so custom servers can disable clan tags. The eggs of background players in main menu lobbies now rest in nests.

Counter-Strike 2 Update
\Various gap fixes and clipping adjustments.\Fixed some cases where loud reloads would persist while trying to stealth reload.\Added sv_clantags_enabled option so custom servers can disable clan tags.The eggs of background players in main menu lobbies now rest in nests.

Counter-Strike 2 Update
\Added a better description of the rules to the loading screen.Adjusted rules for determining when to kick players due to team damage.Various clipping adjustments.\Fixed a case where it was possible to get a slightly faster silent reload by tapping the reload button before holding it.Fixed a case where it was possible to use silent reload to fire shotguns faster than normal.\Fixed a case where the AK-47 inspect animation sometimes popped.

Counter-Strike 2 Update
Added a better description of the rules to the loading screen. Adjusted rules for determining when to kick players due to team damage. Various clipping adjustments. · Fixed a case where it was possible to get a slightly faster silent reload by tapping the reload button before holding it. Fixed a case where it was possible to use silent reload to fire shotguns faster than normal. · Fixed a case where the AK-47 inspect animation sometimes popped.

Counter-Strike 2 Update
\Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy.The countdown-after-elimination time does not activate in cases where an entire team dies to suicides, team kills, and/or disconnects.Warmup time once all players have connected, freeze time, and technical timeout time are all reduced.Various gap fixes and clipping adjustments.\Some additional information about the new crosshair system:The new crosshair thickness and length units are in p

Counter-Strike 2 Update
Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy. The countdown-after-elimination time does not activate in cases where an entire team dies to suicides, team kills, and/or disconnects. Warmup time once all players have connected, freeze time, and technical timeout time are all reduced. Various gap fixes and clipping adjustments. · Some additional information about the new crosshair system:The new crosshair thickness and length units are

Rush Hour
Put your foot on the gas and floor it. Welcome to Rush, a new fast-paced 3v3 queued mode for CS2. Experience the push and pull as you advance through a gauntlet of randomly-selected battle arenas, and dominate your opponent to win the match! Make the most of your limited budget and precious time to clear the objective. Control the tower when you eliminate the enemy team (or time expires) to win the round. https://clan.fastly.steamstatic.com/images/3381077/4ccfe4f44119ac6ddd5cd39d24c907dd11f4c70a

Counter-Strike 2 Update
Updated the map selection process to give players more opportunities to play maps they've been learning. Map selection process:Team 1 picks one mapTeam 2 picks two mapsTeam 1 picks a final map. One of the four maps will be randomly selected and the match will begin. · Rush is a fast-paced queued 3v3 game mode. Players battle through a series of battle arenas to reach the opponent's castle and win the match. Battle arenas are randomly selected for each match, so no two matches are the same. Contr