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17. Juli 2026
WARDOGS | Livestream Announcement
Announcing our first-ever WARDOGS livestream! 📢 On the 23rd of July 2026, at 18:00 UTC, we'll be streaming alongside REAL WARDOGS playtesters, showing the raw, unfiltered gameplay experience. In the second half of the stream, we'll be raising the stakes by introducing some painful consequences for in-game mistakes ⚡ Head to https://twitch.tv/bulkhead and get ready for our first-ever WARDOGS livestream. See you then. Signup for future Closed Playtesting here: https://community.wardogs.com/signup
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DayZ Badlands | Dev Blog (Week 76) | New Rebuilding System | Wishlist now!
https://store.steampowered.com/app/3816030/DayZ_Badlands/ Hey Survivors, Welcome to Dev Blog 5 - Week 76 of the DayZ Badlands expansion. This dev blog was written by our colleagues from the design team, along with editorial support from our art and marketing teams . It’s focused on a major feature that is coming to DayZ Badlands: the rebuilding system, specifically in regard to base building. Before we start, we’d like you to know that the team is actively following your reaction to the dev blog

Call II Arms-ory
Last week we released new weapon and sticker collections from our previous Call to Arms-ory. Congratulations to the artists who had their items included! Now that these items are available, we're looking for new items for one new weapon collection: - Fairy Tales And two new sticker collections: - Cryptids - Pop Art To submit weapon finishes and stickers to this Call to Arms, select the appropriate option using the Counter-Strike 2 Workshop Tool: https://clan.fastly.steamstatic.com/images/3381077

WARDOGS | Level Design & Performance
NEW DEVLOG. Level Design & Performance WARDOGS at scale, with the in-game performance players expect. Performance has been a priority for the entire team since day one, and in this episode of WARDOGS Debrief, we showcase all the work that's gone into it over the past few years. ▫️ We took our research to the real world, gathering references firsthand in Georgia ▫️ We've continuously optimised WARDOGS across a wide range of hardware ▫️ Graphics options let you tune the experience to YOUR PC And s

Expedition Departure Issue Update
Look out, Raiders! We have an update regarding the Expedition-related issue where you could automatically be signed up for Departure if you had completed the associated Damage Challenge. We want to err on the side of caution. We will revert the Departure sign-up for players whose sign-up behavior appears representative of this issue. This may be done in several waves, starting tomorrow, July 17 11:00 AM CEST . Throughout the weekend, please make sure to check the in-game Expedition tab and verif

DayZ | 1.29 Road to Badlands Stable Update - Out Now
Hey Survivors, The 1.29 Road to Badlands update has officially landed across all platforms! Just to recap the Experimental Article: Road to Badlands is not merely a pit stop to address technical issues. It’s a regular-sized update . In essence, we are utilizing the summer update window to bring assets from DayZ Badlands to the community ahead of time. So there aren’t just the usual bug fixes. There’s brand new content to enjoy! Here’s what you can look forward to in the Road to Badlands update:

Counter-Strike 2 Update
Fachwerk — Updated to the latest version from the Community Workshop (Update Notes). Boulder — Updated to the latest version from the Community Workshop (Update Notes). Shelter — Updated to the latest version from the Community Workshop (Update Notes). El Dorado — Updated to the latest version from the Community Workshop (Update Notes). · Various stability and security fixes.

Counter-Strike 2 Update
Removed map-wide minimum one point of damage from new C4 explosions. Fixed a case where new C4 damage was calculated incorrectly near boundaries to other map areas. New C4 explosions now apply more force to dropped weapons. · Adjusted the "Sniper Ahead" sticker visibility when scraped. · Fixed a case where season medals were missing their gold tint on one of the bars. Fixed a case where the scoreboard wouldn't update while open. Various stability improvements.

More Community Items | Steam Point Items
Greetings, Steam Survivors! A few years back, we introduced a few basic community items, including badges, trading cards, profile backgrounds, and emoticons. This time, we are expanding the collection with new items you can purchase on the Steam Points Shop! With these items, you will be able to customize your Steam profile with DayZ visuals to the fullest. Here are the types of items you can now get from our Points Shop: Animated avatars Animated backgrounds Animated profile frames Animated emo

Grand Theft Auto VI am 25. Juni vorbestellen

Vorbestellungen für Grand Theft Auto VI ab 25. Juni möglich

WARDOGS | Addressing Feedback
NEW DEVLOG. Addressing Feedback. WARDOGS is a hardcore shooter that doesn't forget it's a game. Every player's line between arcade and realistic is different. We've drawn ours. This isn't just about Killcam. This is our approach going forward throughout Early Access & Beyond. Sign up for future playtests here: https://community.wardogs.com/signup/community

WARDOGS Pre-Alpha Announcement
We've been Pre-Alpha playtesting with a small selection of real players for a few months. The verdict so far? Players keep coming back. This month, we're adding even more players to that testing pool. Sign up for future playtests here: https://community.wardogs.com/signup/community

Grand Theft Auto VI erscheint am 19. November 2026

Grand Theft Auto VI – schaut jetzt Trailer 2 an

Grand Theft Auto VI erscheint jetzt am 26. Mai 2026
